Java Code For Building a GUI Application

Java Code For Building

Java Code For Building ,A GUI—Graphical User Interface—of an software constructed the use of Java is made from layers of bins. The first layer is the window used to move the utility across the screen of your computer. It is a pinnacle-stage field that offers all other boxes and graphical components an area to work in. For a desktop software, this pinnacle-degree container is usually made the use of the JFrame magnificence.

How many layers a GUI has relies upon in your layout. You can area graphical components inclusive of text containers, labels and buttons at once into the JFrame, or they can be grouped in different boxes depending on how complex the application GUI wishes to be.

This sample code below shows a way to construct an application out of a JFrame, JPanels and a JButton, which determines the visibility of the additives held within the JPanels. Follow along with what is occurring inside the code through studying the implementation feedback, indicated via two slashes at the beginning of each comment line.

This code is going with the Coding a Simple Graphical User Interface – Part I step-by means of-step guide. It indicates the way to construct an software out of a JFrame, two JPanels and JButton. The button determines the visibility of the additives held in the two JPanels.

Compare this Java code with program list generated from the Coding a Simple Graphical User Interface – Part II which uses the NetBeans GUI Builder to create the identical GUI software.

//Imports are listed in full to show what's being used
//could just import javax.swing.* and java.awt.* etc..
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JComboBox;
import javax.swing.JButton;
import javax.swing.JLabel;
import javax.swing.JList;
import java.awt.BorderLayout;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
public class GuiApp1 {
//Note: Typically the main method will be in a
//separate class. As this is a simple one class
//example it's all in the one class.
public static void main(String[] args) {
new GuiApp1();
}
public GuiApp1()
{
JFrame guiFrame = new JFrame();
//make sure the program exits when the frame closes
guiFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
guiFrame.setTitle("Example GUI");
guiFrame.setSize(300,250);
//This will center the JFrame in the middle of the screen
guiFrame.setLocationRelativeTo(null);
//Options for the JComboBox
String[] fruitOptions = {"Apple", "Apricot", "Banana"
,"Cherry", "Date", "Kiwi", "Orange", "Pear", "Strawberry"};
//Options for the JList
String[] vegOptions = {"Asparagus", "Beans", "Broccoli", "Cabbage"
, "Carrot", "Celery", "Cucumber", "Leek", "Mushroom"
, "Pepper", "Radish", "Shallot", "Spinach", "Swede"
, "Turnip"};
//The first JPanel contains a JLabel and JCombobox
final JPanel comboPanel = new JPanel();
JLabel comboLbl = new JLabel("Fruits:");
JComboBox fruits = new JComboBox(fruitOptions);
comboPanel.add(comboLbl);
comboPanel.add(fruits);
//Create the second JPanel. Add a JLabel and JList and
//make use the JPanel is not visible.
final JPanel listPanel = new JPanel();
listPanel.setVisible(false);
JLabel listLbl = new JLabel("Vegetables:");
JList vegs = new JList(vegOptions);
vegs.setLayoutOrientation(JList.HORIZONTAL_WRAP);
listPanel.add(listLbl);
listPanel.add(vegs);
JButton vegFruitBut = new JButton( "Fruit or Veg");
//The ActionListener class is used to handle the
//event that happens when the user clicks the button.
//As there is not a lot that needs to happen we can
//define an anonymous inner class to make the code simpler.
vegFruitBut.addActionListener(new ActionListener()
{
@Override
public void actionPerformed(ActionEvent event)
{
//When the fruit of veg button is pressed
//the setVisible value of the listPanel and
//comboPanel is switched from true to
//value or vice versa.
listPanel.setVisible(!listPanel.isVisible());
comboPanel.setVisible(!comboPanel.isVisible());
}
});
//The JFrame uses the BorderLayout layout manager.
//Put the two JPanels and JButton in different areas.
guiFrame.add(comboPanel, BorderLayout.NORTH);
guiFrame.add(listPanel, BorderLayout.CENTER);
guiFrame.add(vegFruitBut,BorderLayout.SOUTH);
//make sure the JFrame is visible
guiFrame.setVisible(true);
}
}